Ticket Marketplace Sandbox

A bid-based resale concept simulator — StockX mechanics for live events

⚠ All numbers are fictional placeholders. This sandbox is a decision-support tool — it does not provide legal, financial, tax, or investment advice, process payments, or sell real tickets.

Business Simulator

Adjust the assumptions on the left and watch profitability update in real time. A marketplace can show revenue and still lose money if acquisition and liquidity economics are weak.

Monthly profit & loss waterfall

Funnel

Order Book Demo

Bids — what buyers will pay

Asks — what sellers want

Highest bid is the most a buyer will pay now. Lowest ask is the cheapest a seller accepts. The spread is the gap between them — a tight spread means a healthy, liquid market.

Liquidity Simulator

A marketplace only works when buyers and sellers meet quickly. Liquidity is derived from your Business Simulator inputs plus the order-book spread.

A ticket marketplace should not launch everywhere at once. Launch in a narrow niche where buyers and sellers can be concentrated.

Competitive Comparison

All-in price a buyer pays for one ticket at your current fees vs. illustrative incumbent fee levels. Placeholder figures only.

Investor Dashboard

Illustrative Year 1 / Year 3 / Year 5 scenarios. These are scenario placeholders, not projections.

User Journeys

The core buyer, seller, and admin flows the real product would need to support.